zona-go/internal/tree/node.go
2024-11-05 00:22:37 -05:00

50 lines
1,016 B
Go

package tree
// Node is a struct containing nodes of a file tree.
type Node struct {
// can be nil
Parent *Node
Name string
// Empty value mean directory
Ext string
// cannot be nil; may have len 0
Children []*Node
}
// NewNode constructs and returns a Node instance.
// parent and children are optional and can be nil,
// in which case Parent will be stored as nil,
// but Children will be initialized as []*Node of len 0.
// If ext == "", the Node is a directory.
func NewNode(name string, ext string, parent *Node, children []*Node) *Node {
var c []*Node
if children == nil {
c = make([]*Node, 0)
} else {
c = children
}
n := &Node{
Name: name,
Ext: ext,
Parent: parent,
Children: c,
}
return n
}
func (n *Node) IsRoot() bool {
return n.Parent == nil
}
func (n *Node) IsTail() bool {
return len(n.Children) == 0
}
func (n *Node) IsDir() bool {
return n.Ext == ""
}
// TODO: Implement recursive depth-first traversal to process a tree
func Traverse(root *Node) {
}