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config | ||
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build.yaml | ||
readme.md |
zmk-config
This is my personal ZMK firmware configuration. It is ported from my QMK configuration, which in turn is heavily inspired by Manna Harbour's Miryoku layout.
Key features
- simple macro-implementation of combos and keymap to fit different physical keyboards1
- home-row mods on base layer, sticky mods on
Nav
andNum
layers - most symbols can be accessed from the base layer via combos
- sticky shift on right thumb, double-tap activates caps-word
- backspace morphs into delete when shifted
- unicode layer with Greek letters for mathematical typesetting (not yet ported to ZMK)
A few thoughts on the combo setup
The combo layout is guided by two goals: (1) put all combos in easy-to-access locations, and (2) make them easy to remember. Specifically:
- the top vertical-combo row is almost equivalent to the symbols on standard number rows, making them easy to remember
- the bottom vertical-combo row is set up symmetrically to facilitate memorization
(subscript
_
aligns with superscript^
; minus-
aligns with+
; division/
aligns with multiplication*
; logical-or|
aligns with logical-and&
; backslash\
aligns horizontally with forward slash/
) - parenthesis, brackets, braces and punctuation are on the right-hand side for easy usage when typing numbers
- a numlock shortcut (on
W + P
) is on the left-hand side for one-handed number-mode - shortcuts for cut (on
X + D
), copy, and paste are on the left-hand side for one-handed usage when using the mouse
-
I use a 36-key layout per default. Additional thumb keys can be configured with the
EXTRA_BOT_L
andEXTRA_BOT_R
macros. Additional "middle-keys" can be configured with theEXTRA_MID
macro (seeplanck_rev6.keymap
for an example).In order to consitently configure combos and positional hold-taps across keyboards with different physical key specifications, I use a set of "virtual location" macros which map key-positions in the layout to physical locations on the shield. These macros follow a common naming convention, starting with
LT0
for the first key on the Left Top-row and ranging toRB4
for the last key on the Right Bottom-row. They need to be defined in the shield-specific keymap-file before sourcing the commonbase.keymap
. ↩︎