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readme.md |
urob's zmk-config
This is my personal ZMK firmware configuration. It is ported from my QMK configuration, which in turn is heavily inspired by Manna Harbour's Miryoku layout.
Key features
- clean keymap + unicode setup using helper macros from zmk-nodefree-config
- keymap and combo setup portable across different physical layouts
- "timeless" homerow mods on the base layer; sticky mods on other layers
- combos replacing the symbol layer
- sticky shift on right thumb, double-tap activates caps-word
- shift + space morphs into dot + space + sticky-shift
- shift + backspace morphs into delete
- "Greek" layer for mathematical typesetting
Timeless homerow mods
Homerow mods are great. But they can
require some finicky timing: In its most naive implementation, in order to produce a "mod",
they must be held longer than tapping-term-ms
. In order to produce
a "tap", they must be held less than tapping-term-ms
. This requires very consistent
typing speeds that, alas, I do not possess. Hence my quest for a "timeless" HRM
setup.1
Here's what I have ended up with: A "timeless" HRM setup with virtually no misfires and yet a fluent typing experience with mostly no delays.
Let's suppose for a moment we set tapping-term-ms
to something ridiculously large, say
5 seconds. This makes the configuration "timeless". But it also creates two
problems: (1) In order to get a "mod" we now have to hold the HRM keys for
what feels like eternity. (2) In normal typing, when tapping keys, there can be
long delays between the press of a key and the time it appears on the screen. Enter my
two favorite configuration options:
- To address the first problem, I use ZMK's
balanced
flavor, which produces a "hold" if another key is both pressed and released within the tapping-term. Because that is exactly what I normally do with HRMs, there is virtually never a need to wait past my long tapping term (see below for two exceptions). - To address the typing delay, I use ZMK's
global-quick-tap
property, which immediately resolves a HRM as "tap" when it is pressed shortly after another key has been tapped.2 This all but completely eliminates the delay when typing.
This is almost perfect, but there's still a few rough edges:
- When rolling keys, I sometimes unintentionally end up with "nested" key
sequences:
key 1
down,key 2
down and up,key 1
up. Given thebalanced
flavor, this would falsely registerkey 1
as a mod. To prevent this, I use ZMK's "positional hold-tap" feature to force HRMs to always resolve as "tap" when the next key is on the same side of the keyboard. Problem solved. - ... or at least almost. The official ZMK version for positional-hold-taps performs the positional check when the next key is pressed. This is not ideal, because it prevents combining multiple modifiers on the same hand. To fix this, I use a small patch that delays the positional-hold-tap decision until the next key's release (PR #1423). With the patch, multiple mods can be combined when held, while I still get the benefit from positional-hold-taps when keys are tapped.
- So far, nothing of the configuration depends on the duration of
tapping-term-ms
. In practice, there are two reasons why I don't set it to infinity:- Sometimes, in rare circumstances, I want to combine a mod with a alpha-key on
the same hand (e.g., when using the mouse with the other hand). My positional
hold-tap configuration prevents this within the tapping term. By setting the
tapping term to something large but not crazy large (I use 280ms), I can still
use same-hand
mod
+alpha
shortcuts by holding the mod for just a little while before tapping the alpha-key. - Sometimes, I want to press a modifier without another key (e.g., on Windows,
tapping
Win
opens the search menu). Because thebalanced
flavour only kicks in when another key is pressed, this also requires waiting pasttapping-term-ms
.
- Sometimes, in rare circumstances, I want to combine a mod with a alpha-key on
the same hand (e.g., when using the mouse with the other hand). My positional
hold-tap configuration prevents this within the tapping term. By setting the
tapping term to something large but not crazy large (I use 280ms), I can still
use same-hand
Here's my configuration (I use a bunch of helper macros to simplify the syntax, but they are not necessary):
/* use helper macros to define left and right hand keys */
#include "../zmk-nodefree-config/keypos_def/keypos_36keys.h" // keyposition helpers
#define KEYS_L LT0 LT1 LT2 LT3 LT4 LM0 LM1 LM2 LM3 LM4 LB0 LB1 LB2 LB3 LB4 // left-hand keys
#define KEYS_R RT0 RT1 RT2 RT3 RT4 RM0 RM1 RM2 RM3 RM4 RB0 RB1 RB2 RB3 RB4 // right-hand keys
#define THUMBS LH2 LH1 LH0 RH0 RH1 RH2 // thumb keys
/* left-hand HRMs */
ZMK_BEHAVIOR(hml, hold_tap,
flavor = "balanced";
tapping-term-ms = <280>;
quick-tap-ms = <175>; // double tapping same key allows for repeating
global-quick-tap-ms = <150>; // without PR #1387 use global-quick-tap instead
bindings = <&kp>, <&kp>;
hold-trigger-key-positions = <KEYS_R THUMBS>;
hold-trigger-on-release; // requires PR #1423
)
/* right-hand HRMs */
ZMK_BEHAVIOR(hmr, hold_tap,
flavor = "balanced";
tapping-term-ms = <280>;
quick-tap-ms = <175>; // double tapping same key allows for repeating
global-quick-tap-ms = <150>; // without PR #1387 use global-quick-tap instead
bindings = <&kp>, <&kp>;
hold-trigger-key-positions = <KEYS_L THUMBS>;
hold-trigger-on-release; // requires PR #1423
)
One last note, the configuration above uses some syntactic sugar introduced in PR
#1387, which decouples the
quick-tap-ms
timeout from the global-quick-tap-ms
timeout. Without the PR, one
can replace global-quick-tap-ms = <150>
with global-quick-tap
for a
similar effect (global-quick-tap
will use the regular quick-tap-ms
timeout in this
case).
My personal ZMK fork includes both the global-quick-tap-ms PR and the hold-trigger-on-release PR (along with a few other PRs). If you are looking for a ZMK-centric introduction to maintaining your own fork with a custom selection of PRs, you might find my "cookbook approach" helpful.
A few thoughts on the combo setup
The combo layout is guided by two goals: (1) put all combos in easy-to-access locations, and (2) make them easy to remember. Specifically:
- the top vertical-combo row matches the symbols on a standard numbers row
(except
+
and&
being swapped) - the bottom vertical-combo row aims for symmetry with the top row
(subscript
_
aligns with superscript^
; minus-
aligns with+
; division/
aligns with multiplication*
; logical-or|
aligns with logical-and&
) - parenthesis, braces, brackets,
!
and?
all in prime access locations and set up symmetrically - a numlock shortcut (on
W + P
) for one-handed "data entry" (aka Sudoku 🙂) - shortcuts for cut (on
X + D
), copy, and paste on left side (good with right-handed mouse use)
-
I call it "timeless", because the large tapping-term makes the behavior insensitive to the precise timings. One may say that there is still the
global-quick-tap
timeout. However, with both a large tapping-term and positional-hold-taps, the behavior is not actually sensitive to theglobal-quick-tap
timing: All it does is reduce the delay in typing; i.e., variations in typing speed won't affect what is being typed but merly how fast it appears on the screen. ↩︎ -
One potential downside of
global-quick-tap
is that it prevents using modifiers immediately after another key press. Arguably, this is only problematic for shift, which is not a problem for me, because I have a dedicated "sticky shift" on my right thumb. If you rely on homerow mods for regular capitalization, you may want to reduce theglobal-quick-tap
term for just the two shift-mods to about 75-100ms. ↩︎