/* * Copyright (c) 2020 The ZMK Contributors * * SPDX-License-Identifier: MIT */ #define DEF 0 #define NAV 2 #define SYM 1 #define META 3 #define MOUSE 4 #define FN 5 #define FAST 6 #define SLOW 7 #include "zmk-helpers/key-labels/42.h" #include #include #include #include "zmk-helpers/helper.h" #include "mouse.dtsi" #include "combos.dtsi" // TODO: // 1. Improve feel of the smart mouse // 2. Fix the timing issues with the combos; // there aren't any false positives, // but actually false negatives // 3. Find a more elegant way to do the mouse speed // modifiers that doesn't require two empty layers? &sk { // sticky-key config release-after-ms = <900>; // release after 0.9s quick-release; // no double capitalization when rolling keys }; // tap: sticky-shift | shift + tap/ double-tap: caps-word | hold: shift ZMK_MOD_MORPH(smart_shft, bindings = <&sk LSHFT>, <&caps_word>; mods = <(MOD_LSFT)>; ) ZMK_BEHAVIOR(long_sk, sticky_key, bindings = <&kp>; quick-release; release-after-ms = <2000>; ) ZMK_HOLD_TAP(ht_sk, flavor = "hold-preferred"; bindings = <&kp>, <&long_sk>; tapping-term-ms = <200>; ) ZMK_MOD_MORPH(smart_mod, bindings = <&ht_sk LALT LGUI>, <&kp LGUI>; mods = <(MOD_LSFT)>; ) // deprecrstated, unused ZMK_TAP_DANCE(alt_mod, bindings = <&ht_sk LALT LGUI>, <&kp LGUI>; ) // TODO: Will setting the second bind to &tog MOUSE let // smart_mouse be a toggle while retaining the smart behavior too? ZMK_TRI_STATE( smart_mouse, bindings = <&tog MOUSE>, <&tog MOUSE>, <&tog MOUSE>; ignored-key-positions = ; ignored-layers = ;) ZMK_HOLD_TAP(ht_mo, flavor = "hold-preferred"; tapping-term-ms = <200>; /* quick-tap-ms = <200>; */ /* require-prior-idle-ms = <125>; */ bindings = <&mo>, <&kp>; ) &caps_word { // mods deactivate caps-word, requires PR #1451 /delete-property/ ignore-modifiers; }; / { behaviors { rpi: require_prior_idle { compatible = "zmk,behavior-hold-tap"; #binding-cells = <2>; flavor = "tap-preferred"; tapping-term-ms = <200>; quick-tap-ms = <200>; require-prior-idle-ms = <125>; bindings = <&kp>, <&kp>; }; }; conditional_layers { compatible = "zmk,conditional-layers"; meta_layer { if-layers = <1 2>; then-layer = <3>; }; }; keymap { compatible = "zmk,keymap"; default_layer { display-name = "base"; bindings = < &kp ESC &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &kp SEMICOLON &kp TAB &kp BSPC &kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O &kp SQT &mo MOUSE &kp Z &kp X &kp C &kp D &kp V &kp K &kp H &kp COMMA &kp DOT &kp FSLH &to FN &ht_sk LALT LGUI &rpi LEFT_CONTROL SPACE &smart_shft &smart_shft &ht_mo NAV ENTER &mo SYM >; }; symbol { display-name = "symbol"; bindings = < &trans &kp AT &kp EXCL &kp LEFT_PARENTHESIS &kp RIGHT_PARENTHESIS &trans &trans &kp AMPS &kp STAR &kp EQUAL &kp COLON &trans &trans &kp CARET &kp MINUS &kp LEFT_BRACE &kp RIGHT_BRACE &kp TILDE &kp CARET &kp LT &kp GT &kp DOLLAR &kp PIPE &trans &trans &kp PERCENT &kp UNDER &kp LEFT_BRACKET &kp RIGHT_BRACKET &trans &trans &kp HASH &kp GRAVE &kp PLUS &kp BSLH &trans &trans &trans &trans &trans &trans &trans >; }; nav { display-name = "nav"; bindings = < &trans &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &trans &trans &trans &trans &trans &trans &trans &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp LEFT &kp DOWN &kp UP &kp RIGHT &kp N0 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; meta_layer { display-name = "meta"; bindings = < &bt BT_CLR &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &bt BT_PRV &bt BT_NXT &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; mouse_layer { display-name = "mouse"; bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &mmv MOVE_UP &trans &trans &trans &trans &trans &trans &mo SLOW &mo FAST &trans &trans &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &trans &trans &to DEF &trans &trans &trans &trans &trans &trans &mkp LCLK &mkp MCLK &mkp RCLK &trans &trans &trans &trans &trans &trans &msc SCRL_DOWN &msc SCRL_UP >; }; fn_layer { display-name = "fn"; bindings = < &trans &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &trans &trans &trans &trans &trans &trans &trans &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &trans &kp C_VOL_DN &kp C_VOL_UP &kp C_MUTE &trans &trans &trans &kp F11 &kp F12 &trans &trans &trans &trans &kp C_NEXT &kp C_PREV &kp C_PP &trans &to DEF &trans &trans &trans &trans &trans &trans >; }; fast_layer { display-name = "fast"; bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; slow_layer { display-name = "slow"; bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; }; };