added cava
This commit is contained in:
parent
84617dbf84
commit
243a5b2377
9 changed files with 896 additions and 0 deletions
14
.config/cava/shaders/pass_through.vert
Normal file
14
.config/cava/shaders/pass_through.vert
Normal file
|
@ -0,0 +1,14 @@
|
|||
#version 330
|
||||
|
||||
|
||||
// Input vertex data, different for all executions of this shader.
|
||||
layout(location = 0) in vec3 vertexPosition_modelspace;
|
||||
|
||||
// Output data ; will be interpolated for each fragment.
|
||||
out vec2 fragCoord;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = vec4(vertexPosition_modelspace,1);
|
||||
fragCoord = (vertexPosition_modelspace.xy+vec2(1,1))/2.0;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue